About the ODYSSEY 2

It was loud, it was crude, and many of the games
just plain sucked, but this was one of my favorite
systems way back then !
The O2 featured a very slow 8048 Microcontroller,
blocky graphics (4 programmable sprites, 12
non-programmable text style characters and a very
blocky background) and a very primitive single channel
sound generator.
Still, the unit had twice as much memory as an
Atari 2600 (256 bytes total !) and the cartridges
could hold twice as much program (8K) as an Atari 2600
(no extra bank switch hardware).
Despite the limitations, it is a relatively easy
machine to program, and with very little information
on the systems internals, I was able to bang out AMOK!
in a reasonable short amount of time.


